Sensory Software International Ltd
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Making games with player scoresThere are 4 “player” scores (variables) maintained by The Grid 2 for making simple games. These are simply numbers that are stored for you to use for making fun activities. For example, you could make a quiz and give the player 1 point for every right answer. At the end of the quiz you could tell them how many points they got! Player score commandsThere are commands for changing each player’s score, so you can do things like:
There are also conditional commands. These allow you to compare scores before deciding what to do. For example:
Player score auto contentYou can display the player scores in cells by using Player Score auto content. Player score special textYou can use the special text {SCORE1}, {SCORE2}, etc, to insert a player’s score into a "text", "speak now" or "information" command. This could be great for telling someone how well they did in the quiz! Examples for using player scoresHere are a few examples of ways to use the score commands to make grids: Player score in a quiz/puzzleThe player must select the correct cell (e.g. a matching image, answering a question). If they get the right one, they get an extra point. At the end of the game tell them how many points they got. Telling the timeYou can display the Clock workspace (or use a wristwatch or wall clock) to practise telling the time. The cell commands below will congratulate the user if selected between 2:00 and 2:59.
The first command, Set score to date, sets the score for player 1 to the hour of the day. For example, if the time is 2:36 then the score would be set to 2. The second command, Evaluate score checks to see if the score is 2. The third command, Information, is only processed when the condition in Evaluate score is met. If the cell were selected at 4:25 then player 1 score would be set to 4 points, and the message “Well done!” would not be displayed. Advent calendarYou could use the same technique from the “telling the time” example to make an advent calendar that will only jump if you select the right door. Jump to a random pageYou can use the score commands to randomly select which grid to jump to. For example, this set of commands will randomly jump to either “games” or “my new grid”:
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